Like many fairy tales, at least in the retellings we recognize today, a very strong theme of Into the Woods is morality—actions that are right and actions that are wrong; rewards for the former and punishment for the latter. What's interesting, though, and what I want to look at today, is what kinds of actions are punished.
I don't go looking to video games for entirely accurate depictions of reality. It is an escapist hobby for a reason, as I think it is for most people. I enjoy getting away into a world of possibility and imagination. It probably explains my tendency towards RPGs. I want to enjoy myself. I want to be immersed in a story. Sometimes I want to be the hero. Sometimes I want to raze the ground behind me. Sometimes I want to slay the dragon. Sometimes I want my revenge on the character who really pissed me off.