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The Games We Play: Hardcore vs. Casual

Social Commentary post by OuyangDan on March 21, 2011 - 12:52pm; tagged gaming, Social Justice, The Games We Play, video games.
The concern that casual games are going to ruin the gaming market plays on a couple of assumptions: 1) That "hardcore" means "difficult," something that only a veteran gamer of many years should be able to play intuitively, and should only appeal to that certain narrow demographic. 2) That hardcore and casual gamers are two ends of a wide canyon and they shall never cross the divide into local co-op mode.
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11 comments

The Games We Play: Playing with Anna Collier

Social Commentary post by OuyangDan on March 18, 2011 - 8:36am; tagged Anna Collier, gaming, pro gaming, The Games We Play, video games.
Snapshot_Anna_CollierI wanted to make sure that my voice wasn't the only one droning at you during this series, so I bestowed some fangirl love upon some prominent pro-gamers in exchange for interviews. I was really honored that Anna Collier, one of the most well-known in the field agreed to humor me.
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3 comments

The Games We Play: Pwn Anonymous, with Love

Social Commentary post by OuyangDan on March 16, 2011 - 9:15am; tagged gaming, online intimidation, Social Justice, The Games We Play, video games.

World of Warcraft Auntiepally-1

You can't see me! Ha!

The Age of the Internet has brought many advances in the way that we play games. It usually breaks down into three categories, and I like to chunk things neatly for the sake of paragraphs. The Internet has brought we the gamers The Good, The Bad, and the Ugly. The Good is that it has opened up a whole world where we can interact with other game enthusiasts and engage in our favorite games together from miles away. Bungie Games has banked on this for years now. The Bad, I would say, is lag. Lag kills, and as wired as South Korea is, they haven't solved this problem for me yet, as too many times I am looking for my corpse in some Azerothan forest. The Ugly, however, would be the freedom that so many feel that anonymity permits them to ruin the experience of online gaming for the rest of us.

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6 comments

The Games We Play: With All Due Respect

Social Commentary post by OuyangDan on March 14, 2011 - 1:24pm; tagged games, gaming, Social Justice, The Games We Play, video games, violence against women.

Medal of Honor video game

If you are a service member on deployment or stationed overseas you may find yourself limited in the ways that you are able to spend your free time. You could spend your time doing PT (physical training), studying for exams, doing PT, maybe doing college work online, doing PT, or, if you are a gamer, spending some quality time with your console or computer and your choice of n00bs to pwn. But that can be difficult when the higher brass decides to limit what games you can purchase.
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14 comments

The Games We Play: On the Homefront

Social Commentary post by OuyangDan on March 11, 2011 - 10:54am; tagged games, gaming, Homefront, Race, Social Justice, The Games We Play, video games.

Kaos' Homefront starts with a very real line of succession, Kim Jong-Un, the actual named successor to DPRK's current dictator. Dave Votypka from Kaos describes the two Koreas as the fourth largest military power in the world and one of the most technologically advanced countries in existence, explaining that this is the foundation of the future history that they have engineered. While I love the idea of a First-Person Shooter that doesn't have the U.S. attacking some ambiguous foreign power overseas, I am wary of using real-time events to create another panic based on Korean mistrust.

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6 comments

The Games We Play: The Whitewashing of Video Games

Social Commentary post by OuyangDan on March 9, 2011 - 12:15pm; tagged gaming, Social Justice, The Games We Play, video games.

Comparison of Isabela -- DA2

One of these things is not like the other...

Many game designers and developers deliver games that meet the minimal requirements to make me happy, but there are certain game delivery elements that always ruin it for me. The lack of diversity in many games is one of these, and I often see it when I walk down the store aisle or rummage through my collection...

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17 comments

The Games We Play: It's Just A Game

Social Commentary post by OuyangDan on March 7, 2011 - 10:12am; tagged games, gaming, Social Justice, video games.

I often have trouble discussing my observations of social justice themes in various entertainment media with people. Usually I find that people take issue with my wanting to look further into a topic that they are enjoying, and if I criticize or attempt to dissect it, I must be attacking their hobby or even them personally for enjoying something because I find fault in that particular movie, TV show, or game. But why would I spend so much time criticizing something that I myself don't enjoy?

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26 comments

The Games We Play: The Light is Right

Social Commentary post by OuyangDan on March 4, 2011 - 12:00pm; tagged gaming, Social Justice, video games.
The false dichotomy dividing "good" and "evil" into groups represented by light and dark goes back further than my first memories of seeing The Empire Strikes Back at the drive-in. It is a way of looking at the world around us and packing things into neat little boxes, and it has enveloped our popular culture and our mythology. How does this affect the way some people consume video games?
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27 comments

The Games We Play: The Default Hero

Social Commentary post by OuyangDan on March 2, 2011 - 1:17pm; tagged games, gaming, Social Justice, video games.
Despite the fact that, according to the ESA, gamers are about 40% women and girls (to be really general), it doesn't seem that the world of developers and marketers has caught on terribly to these stats. Or to many things, actually.
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39 comments

The Games We Play: The Way I Play

Social Commentary post by OuyangDan on February 28, 2011 - 1:43pm; tagged gaming, Social Justice, video games.
Videopac-pete-screen-800px

Oh, Pickaxe Pete, the times we spent together!

Video games have long been a fascinating escape for me. I've never been and can not now be what one would consider a "hardcore" gamer, but ever since I received my first gaming system—a hand-me-down Magnavox Odyssey²—I've enjoyed games as a way to get away. It hasn't been until recently that I've had the privilege to apply the lens of social justice to my favorite escape.
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